I started my career in a training called Game Audio Academy, after that I created several audio libraries aimed at indie developers, this has been developing and today I already have more than 40 active libraries selling daily, currently I have been working with the game team WayWardRealms, but I've helped out on Gravity Runner, Rule The World: Chess, Pongo 17 and another other small games from game jams.
See full resumeI also have some knowledge in implementation, my background is in the IT area so the implementation ends up using several concepts that I already have a certain familiarity with from my past profession. I've already made some systems in FMOD, Wwise and in Unreal's Blueprints, in the video to the side I made a system for an engine, it can be used for both cars and spaceships, in fact anything that charges and becomes stronger. At the moment I have been studying Wwise.
My audio libraries are, at the moment, what I'm most dedicated to, but I'm looking for more opportunities as a freelancer to show my knowledge, below you can see some of my work with these packages, I hope you like it. Check my youtube Channel for more :)